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Join us at SIGGRAPH 2014 in Vancouver – we'll be out in force to discuss the latest version of Arnold and our two new plugins – Arnold for Cinema 4D and Arnold for Houdini – and of course, to party! Arnold 4.2 is already delivering significant speed gains – a direct result of the increased investment in R&D we've made over the last year. So, come along to meet some of the new – and old – faces, either at our party on Monday night, or for a private meeting. You'll find us on several partner booths, including Side Effects, MAXON, and at the Autodesk Speaker Series. Also, don't miss our presentations at the technical courses on light-transport simulation and physically based shading. 

SIGGRAPH Highlights


We'll be hosting a big splash on the evening of Monday August 11 from 6 PM to 9 PM with drinks, sushi and lots of our popular t-shirts. Numbers are limited. Please RSVP at [SORRY, WE HAVE REACHED CAPACITY!].

See Arnold in action

Arnold for Houdini demos at the Side Effects booth (#901)
by Frederic Servant, senior software engineer, Solid Angle:

  • Tuesday, August 12 1:00 PM
  • Wednesday, August 13 12:30 PM
  • Thursday, August 14 10:30 PM

Arnold for Cinema 4D demos at the MAXON booth (#1422). Or request a tech demo via siggraph@maxon.net.

Autodesk Speaker Series in rooms 121-122, Vancouver Convention Center, West building.

Private meetings  
To book an appointment, please contact siggraph2014@solidangle.com.

Computer Animation Festival Awards

Best Student ProjectWrapped (Filmakademie Baden-Württemberg)

Best Visual EffectsGravity (Framestore)


Recent Advances in Light-Transport Simulation: Some Theory and a Lot of Practice (link)

Combining bidirectional path tracing and photon mapping, Iliyan Georgiev
Efficiency = Good importance sampling, Marcos Fajardo
Tuesday, 12 August 2:00 PM - 5:15 PM
Rooms 109-110, Vancouver Convention Centre, West Building.

Physically Based Shading in Theory and Practice (link)

Physically Based Shader Design in Arnold, Anders Langlands
Wednesday, 13 August 2:00 PM - 5:15 PM
Rooms 211-214, Vancouver Convention Centre, West Building.

Raytracers and Workflow: A Production Perspective (link)

Presentations by Jesse Andrewartha (Sony Pictures Imageworks), Søren Ragsdale (Double Negative) and Paul Beilby (Framestore)
Thursday, 14 August 2:00 PM - 5:15 PM
Rooms 109-110, Vancouver Convention Centre, West Building.

Production Sessions

The Making of Marvel's "Guardians of the Galaxy" (link)

Monday, 11 August 3:45 PM - 5:15 PM
Ballroom A-B, Vancouver Convention Centre, West Building.

Unmask the Secrets Behind "The Amazing Spider-Man 2" (link)

Wednesday, 13 August 10:45 AM - 12:15 PM
Ballroom A-B, Vancouver Convention Centre, West Building.

Making "Gravity" at Framestore (link)

Wednesday, 13 August 3:45 PM - 5:15 PM
Ballroom A-B, Vancouver Convention Centre, West Building.